/** @file ;****************************************************************************** ;* Copyright (c) 2013 - 2021, Insyde Software Corp. All Rights Reserved. ;* ;* You may not reproduce, distribute, publish, display, perform, modify, adapt, ;* transmit, broadcast, present, recite, release, license or otherwise exploit ;* any part of this publication in any form, by any means, without the prior ;* written permission of Insyde Software Corporation. ;* ;****************************************************************************** */ /** @file Copyright (c) 2007 - 2010, Intel Corporation. All rights reserved.
This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.org/licenses/bsd-license.php THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. Module Name: TianoCompress.c Abstract: Compression routine. The compression algorithm is a mixture of LZ77 and Huffman coding. LZ77 transforms the source data into a sequence of Original Characters and Pointers to repeated strings. This sequence is further divided into Blocks and Huffman codings are applied to each Block. **/ #include "TianoCompress.h" #include // // Macro Definitions // #define UINT8_MAX 0xff #define UINT8_BIT 8 #define THRESHOLD 3 #define INIT_CRC 0 #define WNDBIT 12 #define WNDSIZ (1U << WNDBIT) #define MAXMATCH 256 #define BLKSIZ (1U << 12) // 4 * 1024U #define PERC_FLAG 0x80000000U #define CODE_BIT 16 #define NIL 0 #define MAX_HASH_VAL (3 * WNDSIZ + (WNDSIZ / 512 + 1) * UINT8_MAX) #define HASH(p, c) ((p) + ((c) << (WNDBIT - 9)) + WNDSIZ * 2) #define CRCPOLY 0xA001 #define UPDATE_CRC(c) mCrc = mCrcTable[(mCrc ^ (c)) & 0xFF] ^ (mCrc >> UINT8_BIT) // // C: the Char&Len Set; P: the Position Set; T: the exTra Set // #define CBIT 9 #define NP (WNDBIT + 1) #define PBIT 5 // // Global Variables // STATIC UINT8 *mSrc, *mDst, *mSrcUpperLimit, *mDstUpperLimit; STATIC UINT8 mLevel[WNDSIZ + UINT8_MAX + 1]; STATIC UINT8 mText[WNDSIZ * 2 + MAXMATCH]; STATIC UINT8 mChildCount[WNDSIZ + UINT8_MAX + 1]; STATIC UINT8 mBuf[BLKSIZ]; STATIC UINT8 mCLen[NC], mPTLen[NPT], *mLen; STATIC INT16 mHeap[NC + 1]; STATIC INT32 mRemainder, mMatchLen, mBitCount, mHeapSize, mN; STATIC UINT32 mBufSiz = BLKSIZ, mOutputPos, mOutputMask, mSubBitBuf, mCrc; STATIC UINT32 mCompSize, mOrigSize; STATIC UINT16 *mFreq, *mSortPtr, mLenCnt[17], mLeft[2 * NC - 1], mRight[2 * NC - 1], mCrcTable[UINT8_MAX + 1], mCFreq[2 * NC - 1], mCCode[NC], mPFreq[2 * NP - 1], mPTCode[NPT], mTFreq[2 * NT - 1]; STATIC NODE mPos, mMatchPos, mAvail; STATIC NODE mPosition[WNDSIZ + UINT8_MAX + 1]; STATIC NODE mParent[WNDSIZ * 2]; STATIC NODE mPrev[WNDSIZ * 2]; STATIC NODE mNext[MAX_HASH_VAL + 1]; /** The internal implementation of [Efi/Tiano]Compress(). @param[in] SrcBuffer The buffer storing the source data @param[in] SrcSize The size of source data @param[in] DstBuffer The buffer to store the compressed data @param[in, out] DstSize The size of DstBuffer @retval EFI_BUFFER_TOO_SMALL The DstBuffer is too small. In this case, DstSize contains the size needed. @retval EFI_SUCCESS Compression is successful. @retval EFI_OUT_OF_RESOURCES No resource to complete function. @retval EFI_INVALID_PARAMETER Parameter supplied is wrong. **/ EFI_STATUS EFIAPI TianoCompress ( IN UINT8 *SrcBuffer, IN UINT32 SrcSize, IN UINT8 *DstBuffer, IN OUT UINT32 *DstSize ) { UINTN Index; EFI_STATUS Status; // // Initializations // for (Index = 0; Index < WNDSIZ * 2 + MAXMATCH; Index++) { mText[Index] = 0; } mSrc = SrcBuffer; mSrcUpperLimit = mSrc + SrcSize; mDst = DstBuffer; mDstUpperLimit = mDst +*DstSize; PutDword (0L); PutDword (0L); MakeCrcTable (); mOrigSize = mCompSize = 0; mCrc = INIT_CRC; // // Compress it // Status = Encode (); if (EFI_ERROR (Status)) { return EFI_OUT_OF_RESOURCES; } // // Null terminate the compressed data // if (mDst < mDstUpperLimit) { *mDst++ = 0; } // // Fill in compressed size and original size // mDst = DstBuffer; PutDword (mCompSize + 1); PutDword (mOrigSize); // // Return // if (mCompSize + 1 + 8 > *DstSize) { *DstSize = mCompSize + 1 + 8; return EFI_BUFFER_TOO_SMALL; } else { *DstSize = mCompSize + 1 + 8; return EFI_SUCCESS; } } /** Put a dword to output stream @param [in] Data the dword to put **/ STATIC VOID PutDword ( IN UINT32 Data ) { if (mDst < mDstUpperLimit) { *mDst++ = (UINT8) (((UINT8) (Data)) & 0xff); } if (mDst < mDstUpperLimit) { *mDst++ = (UINT8) (((UINT8) (Data >> 0x08)) & 0xff); } if (mDst < mDstUpperLimit) { *mDst++ = (UINT8) (((UINT8) (Data >> 0x10)) & 0xff); } if (mDst < mDstUpperLimit) { *mDst++ = (UINT8) (((UINT8) (Data >> 0x18)) & 0xff); } } /** Initialize String Info Log data structures @param None **/ STATIC VOID InitSlide ( VOID ) { NODE Index; for (Index = WNDSIZ; Index <= WNDSIZ + UINT8_MAX; Index++) { mLevel[Index] = 1; mPosition[Index] = NIL; // sentinel } for (Index = WNDSIZ; Index < WNDSIZ * 2; Index++) { mParent[Index] = NIL; } mAvail = 1; for (Index = 1; Index < WNDSIZ - 1; Index++) { mNext[Index] = (NODE) (Index + 1); } mNext[WNDSIZ - 1] = NIL; for (Index = WNDSIZ * 2; Index <= MAX_HASH_VAL; Index++) { mNext[Index] = NIL; } } /** Find child node given the parent node and the edge character @param [in] NodeQ the parent node @param [in] CharC the edge character @return The child node (NIL if not found) **/ STATIC NODE Child ( IN NODE NodeQ, IN UINT8 CharC ) { NODE NodeR; NodeR = mNext[HASH (NodeQ, CharC)]; // // sentinel // mParent[NIL] = NodeQ; while (mParent[NodeR] != NodeQ) { NodeR = mNext[NodeR]; } return NodeR; } /** Create a new child for a given parent node. @param [in] Parent the parent node @param [in] CharC the edge character @param [in] Child the child node **/ STATIC VOID MakeChild ( IN NODE Parent, IN UINT8 CharC, IN NODE Child ) { NODE Node1; NODE Node2; Node1 = (NODE) HASH (Parent, CharC); Node2 = mNext[Node1]; mNext[Node1] = Child; mNext[Child] = Node2; mPrev[Node2] = Child; mPrev[Child] = Node1; mParent[Child] = Parent; mChildCount[Parent]++; } /** Split a node. @param Old the node to split **/ STATIC VOID Split ( NODE Old ) { NODE New; NODE TempNode; New = mAvail; mAvail = mNext[New]; mChildCount[New] = 0; TempNode = mPrev[Old]; mPrev[New] = TempNode; mNext[TempNode] = New; TempNode = mNext[Old]; mNext[New] = TempNode; mPrev[TempNode] = New; mParent[New] = mParent[Old]; mLevel[New] = (UINT8) mMatchLen; mPosition[New] = mPos; MakeChild (New, mText[mMatchPos + mMatchLen], Old); MakeChild (New, mText[mPos + mMatchLen], mPos); } /** Insert string info for current position into the String Info Log @param None **/ STATIC VOID InsertNode ( VOID ) { NODE NodeQ; NODE NodeR; NODE Index2; NODE NodeT; UINT8 CharC; UINT8 *t1; UINT8 *t2; if (mMatchLen >= 4) { // // We have just got a long match, the target tree // can be located by MatchPos + 1. Travese the tree // from bottom up to get to a proper starting point. // The usage of PERC_FLAG ensures proper node deletion // in DeleteNode() later. // mMatchLen--; NodeR = (NODE) ((mMatchPos + 1) | WNDSIZ); NodeQ = mParent[NodeR]; while (NodeQ == NIL) { NodeR = mNext[NodeR]; NodeQ = mParent[NodeR]; } while (mLevel[NodeQ] >= mMatchLen) { NodeR = NodeQ; NodeQ = mParent[NodeQ]; } NodeT = NodeQ; while (mPosition[NodeT] < 0) { mPosition[NodeT] = mPos; NodeT = mParent[NodeT]; } if (NodeT < WNDSIZ) { mPosition[NodeT] = (NODE) (mPos | (UINT32) PERC_FLAG); } } else { // // Locate the target tree // NodeQ = (NODE) (mText[mPos] + WNDSIZ); CharC = mText[mPos + 1]; NodeR = Child (NodeQ, CharC); if (NodeR == NIL) { MakeChild (NodeQ, CharC, mPos); mMatchLen = 1; return ; } mMatchLen = 2; } // // Traverse down the tree to find a match. // Update Position value along the route. // Node split or creation is involved. // for (;;) { if (NodeR >= WNDSIZ) { Index2 = MAXMATCH; mMatchPos = NodeR; } else { Index2 = mLevel[NodeR]; mMatchPos = (NODE) (mPosition[NodeR] & (UINT32)~PERC_FLAG); } if (mMatchPos >= mPos) { mMatchPos -= WNDSIZ; } t1 = &mText[mPos + mMatchLen]; t2 = &mText[mMatchPos + mMatchLen]; while (mMatchLen < Index2) { if (*t1 != *t2) { Split (NodeR); return ; } mMatchLen++; t1++; t2++; } if (mMatchLen >= MAXMATCH) { break; } mPosition[NodeR] = mPos; NodeQ = NodeR; NodeR = Child (NodeQ, *t1); if (NodeR == NIL) { MakeChild (NodeQ, *t1, mPos); return ; } mMatchLen++; } if (mPos >= WNDSIZ * 2) { return; } NodeT = mPrev[NodeR]; mPrev[mPos] = NodeT; mNext[NodeT] = mPos; NodeT = mNext[NodeR]; mNext[mPos] = NodeT; mPrev[NodeT] = mPos; mParent[mPos] = NodeQ; mParent[NodeR] = NIL; // // Special usage of 'next' // mNext[NodeR] = mPos; } /** Delete outdated string info. (The Usage of PERC_FLAG ensures a clean deletion) **/ STATIC VOID DeleteNode ( VOID ) { NODE NodeQ; NODE NodeR; NODE NodeS; NODE NodeT; NODE NodeU; NODE Node; if (mParent[mPos] == NIL) { return ; } NodeR = mPrev[mPos]; NodeS = mNext[mPos]; mNext[NodeR] = NodeS; mPrev[NodeS] = NodeR; NodeR = mParent[mPos]; mParent[mPos] = NIL; if (NodeR >= WNDSIZ) { return ; } mChildCount[NodeR]--; if (mChildCount[NodeR] > 1) { return ; } NodeT = (NODE) (mPosition[NodeR] & (UINT32)~PERC_FLAG); if (NodeT >= mPos) { NodeT -= WNDSIZ; } NodeS = NodeT; NodeQ = mParent[NodeR]; NodeU = mPosition[NodeQ]; while (NodeU & (UINT32) PERC_FLAG) { NodeU &= (UINT32)~PERC_FLAG; if (NodeU >= mPos) { NodeU -= WNDSIZ; } if (NodeU > NodeS) { NodeS = NodeU; } mPosition[NodeQ] = (NODE) (NodeS | WNDSIZ); NodeQ = mParent[NodeQ]; NodeU = mPosition[NodeQ]; } if (NodeQ < WNDSIZ) { if (NodeU >= mPos) { NodeU -= WNDSIZ; } if (NodeU > NodeS) { NodeS = NodeU; } mPosition[NodeQ] = (NODE) (NodeS | WNDSIZ | (UINT32) PERC_FLAG); } Node = NodeT + mLevel[NodeR]; if (Node < 0 || Node >= sizeof (mText)) return ; NodeS = Child (NodeR, mText[Node]); NodeT = mPrev[NodeS]; NodeU = mNext[NodeS]; mNext[NodeT] = NodeU; mPrev[NodeU] = NodeT; NodeT = mPrev[NodeR]; mNext[NodeT] = NodeS; mPrev[NodeS] = NodeT; NodeT = mNext[NodeR]; mPrev[NodeT] = NodeS; mNext[NodeS] = NodeT; mParent[NodeS] = mParent[NodeR]; mParent[NodeR] = NIL; mNext[NodeR] = mAvail; mAvail = NodeR; } /** Advance the current position (read in new data if needed). Delete outdated string info. Find a match string for current position. **/ STATIC VOID GetNextMatch ( VOID ) { INT32 Number; mRemainder--; mPos++; if (mPos == WNDSIZ * 2) { CopyMem (&mText[0], &mText[WNDSIZ], WNDSIZ + MAXMATCH); Number = FreadCrc (&mText[WNDSIZ + MAXMATCH], WNDSIZ); mRemainder += Number; mPos = WNDSIZ; } DeleteNode (); InsertNode (); } /** The main controlling routine for compression process. @param None @retval EFI_SUCCESS The compression is successful @retval EFI_OUT_0F_RESOURCES Not enough memory for compression process **/ STATIC EFI_STATUS Encode ( VOID ) { INT32 LastMatchLen; NODE LastMatchPos; InitSlide (); HufEncodeStart (); mRemainder = FreadCrc (&mText[WNDSIZ], WNDSIZ + MAXMATCH); mMatchLen = 0; mPos = WNDSIZ; InsertNode (); if (mMatchLen > mRemainder) { mMatchLen = mRemainder; } while (mRemainder > 0) { LastMatchLen = mMatchLen; LastMatchPos = mMatchPos; GetNextMatch (); if (mMatchLen > mRemainder) { mMatchLen = mRemainder; } if (mMatchLen > LastMatchLen || LastMatchLen < THRESHOLD) { // // Not enough benefits are gained by outputting a pointer, // so just output the original character // Output (mText[mPos - 1], 0); } else { if (LastMatchLen == THRESHOLD) { if (((mPos - LastMatchPos - 2) & (WNDSIZ - 1)) > (1U << 11)) { Output (mText[mPos - 1], 0); continue; } } // // Outputting a pointer is beneficial enough, do it. // Output ( LastMatchLen + (UINT8_MAX + 1 - THRESHOLD), (mPos - LastMatchPos - 2) & (WNDSIZ - 1) ); LastMatchLen--; while (LastMatchLen > 0) { GetNextMatch (); LastMatchLen--; } if (mMatchLen > mRemainder) { mMatchLen = mRemainder; } } } HufEncodeEnd (); return EFI_SUCCESS; } /** Count the frequencies for the Extra Set @param None **/ STATIC VOID CountTFreq ( VOID ) { INT32 Index; INT32 Index3; INT32 Number; INT32 Count; for (Index = 0; Index < NT; Index++) { mTFreq[Index] = 0; } Number = NC; while (Number > 0 && mCLen[Number - 1] == 0) { Number--; } Index = 0; while (Index < Number) { Index3 = mCLen[Index++]; if (Index3 == 0) { Count = 1; while (Index < Number && mCLen[Index] == 0) { Index++; Count++; } if (Count <= 2) { mTFreq[0] = (UINT16) (mTFreq[0] + Count); } else if (Count <= 18) { mTFreq[1]++; } else if (Count == 19) { mTFreq[0]++; mTFreq[1]++; } else { mTFreq[2]++; } } else { mTFreq[Index3 + 2]++; } } } /** Outputs the code length array for the Extra Set or the Position Set. @param [in] Number the number of symbols @param [in] nbit the number of bits needed to represent 'n' @param [in] Special the special symbol that needs to be take care of **/ STATIC VOID WritePTLen ( IN INT32 Number, IN INT32 nbit, IN INT32 Special ) { INT32 Index; INT32 Index3; while (Number > 0 && mPTLen[Number - 1] == 0) { Number--; } PutBits (nbit, Number); Index = 0; while (Index < Number) { Index3 = mPTLen[Index++]; if (Index3 <= 6) { PutBits (3, Index3); } else { PutBits (Index3 - 3, (1U << (Index3 - 3)) - 2); } if (Index == Special) { while (Index < 6 && mPTLen[Index] == 0) { Index++; } PutBits (2, (Index - 3) & 3); } } } /** Outputs the code length array for Char&Length Set @param None **/ STATIC VOID WriteCLen ( VOID ) { INT32 Index; INT32 Index3; INT32 Number; INT32 Count; Number = NC; while (Number > 0 && mCLen[Number - 1] == 0) { Number--; } PutBits (CBIT, Number); Index = 0; while (Index < Number) { Index3 = mCLen[Index++]; if (Index3 == 0) { Count = 1; while (Index < Number && mCLen[Index] == 0) { Index++; Count++; } if (Count <= 2) { for (Index3 = 0; Index3 < Count; Index3++) { PutBits (mPTLen[0], mPTCode[0]); } } else if (Count <= 18) { PutBits (mPTLen[1], mPTCode[1]); PutBits (4, Count - 3); } else if (Count == 19) { PutBits (mPTLen[0], mPTCode[0]); PutBits (mPTLen[1], mPTCode[1]); PutBits (4, 15); } else { PutBits (mPTLen[2], mPTCode[2]); PutBits (CBIT, Count - 20); } } else { PutBits (mPTLen[Index3 + 2], mPTCode[Index3 + 2]); } } } STATIC VOID EncodeC ( IN INT32 Value ) { PutBits (mCLen[Value], mCCode[Value]); } STATIC VOID EncodeP ( IN UINT32 Value ) { UINT32 Index; UINT32 NodeQ; Index = 0; NodeQ = Value; while (NodeQ) { NodeQ >>= 1; Index++; } PutBits (mPTLen[Index], mPTCode[Index]); if (Index > 1) { PutBits (Index - 1, Value & (0xFFFFFFFFU >> (32 - Index + 1))); } } /** Huffman code the block and output it. @param None @retval (VOID) **/ STATIC VOID SendBlock ( VOID ) { UINT32 Index; UINT32 Index2; UINT32 Index3; UINT32 Flags; UINT32 Root; UINT32 Pos; UINT32 Size; Flags = 0; Root = MakeTree (NC, mCFreq, mCLen, mCCode); Size = mCFreq[Root]; PutBits (16, Size); if (Root >= NC) { CountTFreq (); Root = MakeTree (NT, mTFreq, mPTLen, mPTCode); if (Root >= NT) { WritePTLen (NT, TBIT, 3); } else { PutBits (TBIT, 0); PutBits (TBIT, Root); } WriteCLen (); } else { PutBits (TBIT, 0); PutBits (TBIT, 0); PutBits (CBIT, 0); PutBits (CBIT, Root); } Root = MakeTree (NP, mPFreq, mPTLen, mPTCode); if (Root >= NP) { WritePTLen (NP, PBIT, -1); } else { PutBits (PBIT, 0); PutBits (PBIT, Root); } Pos = 0; for (Index = 0; Index < Size; Index++) { if (Index % UINT8_BIT == 0) { Flags = mBuf[Pos++]; } else { Flags <<= 1; } if (Flags & (1U << (UINT8_BIT - 1))) { EncodeC (mBuf[Pos++] + (1U << UINT8_BIT)); Index3 = mBuf[Pos++]; for (Index2 = 0; Index2 < 3; Index2++) { Index3 <<= UINT8_BIT; Index3 += mBuf[Pos++]; } EncodeP (Index3); } else { EncodeC (mBuf[Pos++]); } } for (Index = 0; Index < NC; Index++) { mCFreq[Index] = 0; } for (Index = 0; Index < NP; Index++) { mPFreq[Index] = 0; } } /** Outputs an Original Character or a Pointer @param [in] CharC The original character or the 'String Length' element of a Pointer @param [in] Pos The 'Position' field of a Pointer **/ STATIC VOID Output ( IN UINT32 CharC, IN UINT32 Pos ) { STATIC UINT32 CPos; if ((mOutputMask >>= 1) == 0) { mOutputMask = 1U << (UINT8_BIT - 1); // // Check the buffer overflow per outputing UINT8_BIT symbols // which is an Original Character or a Pointer. The biggest // symbol is a Pointer which occupies 5 bytes. // if (mOutputPos >= mBufSiz - 5 * UINT8_BIT) { SendBlock (); mOutputPos = 0; } CPos = mOutputPos++; mBuf[CPos] = 0; } mBuf[mOutputPos++] = (UINT8) CharC; mCFreq[CharC]++; if (CharC >= (1U << UINT8_BIT)) { mBuf[CPos] |= mOutputMask; mBuf[mOutputPos++] = (UINT8) (Pos >> 24); mBuf[mOutputPos++] = (UINT8) (Pos >> 16); mBuf[mOutputPos++] = (UINT8) (Pos >> (UINT8_BIT)); mBuf[mOutputPos++] = (UINT8) Pos; CharC = 0; while (Pos) { Pos >>= 1; CharC++; } mPFreq[CharC]++; } } STATIC VOID HufEncodeStart ( VOID ) { INT32 Index; for (Index = 0; Index < NC; Index++) { mCFreq[Index] = 0; } for (Index = 0; Index < NP; Index++) { mPFreq[Index] = 0; } mOutputPos = mOutputMask = 0; InitPutBits (); return ; } STATIC VOID HufEncodeEnd ( VOID ) { SendBlock (); // // Flush remaining bits // PutBits (UINT8_BIT - 1, 0); return ; } STATIC VOID MakeCrcTable ( VOID ) { UINT32 Index; UINT32 Index2; UINT32 Temp; for (Index = 0; Index <= UINT8_MAX; Index++) { Temp = Index; for (Index2 = 0; Index2 < UINT8_BIT; Index2++) { if (Temp & 1) { Temp = (Temp >> 1) ^ CRCPOLY; } else { Temp >>= 1; } } mCrcTable[Index] = (UINT16) Temp; } } /** Outputs rightmost n bits of x @param [in] Number the rightmost n bits of the data is used @param [in] Value **/ STATIC VOID PutBits ( IN INT32 Number, IN UINT32 Value ) { UINT8 Temp; while (Number >= mBitCount) { // // Number -= mBitCount should never equal to 32 // Temp = (UINT8) (mSubBitBuf | (Value >> (Number -= mBitCount))); if (mDst < mDstUpperLimit) { *mDst++ = Temp; } mCompSize++; mSubBitBuf = 0; mBitCount = UINT8_BIT; } mSubBitBuf |= Value << (mBitCount -= Number); } /** Read in source data @param [out] Pointer the buffer to hold the data @param [in] Number number of bytes to read @return number of bytes actually read **/ STATIC INT32 FreadCrc ( OUT UINT8 *Pointer, IN INT32 Number ) { INT32 Index; for (Index = 0; mSrc < mSrcUpperLimit && Index < Number; Index++) { *Pointer++ = *mSrc++; } Number = Index; Pointer -= Number; mOrigSize += Number; Index--; while (Index >= 0) { UPDATE_CRC (*Pointer++); Index--; } return Number; } STATIC VOID InitPutBits ( VOID ) { mBitCount = UINT8_BIT; mSubBitBuf = 0; } /** Count the number of each code length for a Huffman tree. @param [in] Index the top node **/ STATIC VOID CountLen ( IN INT32 Index ) { STATIC INT32 Depth = 0; if (Index < mN) { mLenCnt[(Depth < 16) ? Depth : 16]++; } else { Depth++; CountLen (mLeft[Index]); CountLen (mRight[Index]); Depth--; } } /** Create code length array for a Huffman tree @param [in] Root the root of the tree @retval VOID **/ STATIC VOID MakeLen ( IN INT32 Root ) { INT32 Index; INT32 Index3; UINT32 Cum; for (Index = 0; Index <= 16; Index++) { mLenCnt[Index] = 0; } CountLen (Root); // // Adjust the length count array so that // no code will be generated longer than its designated length // Cum = 0; for (Index = 16; Index > 0; Index--) { Cum += mLenCnt[Index] << (16 - Index); } while (Cum != (1U << 16)) { mLenCnt[16]--; for (Index = 15; Index > 0; Index--) { if (mLenCnt[Index] != 0) { mLenCnt[Index]--; mLenCnt[Index + 1] += 2; break; } } Cum--; } for (Index = 16; Index > 0; Index--) { Index3 = mLenCnt[Index]; Index3--; while (Index3 >= 0) { mLen[*mSortPtr++] = (UINT8) Index; Index3--; } } } STATIC VOID DownHeap ( IN INT32 Index ) { INT32 Index2; INT32 Index3; // // priority queue: send Index-th entry down heap // Index3 = mHeap[Index]; Index2 = 2 * Index; while (Index2 <= mHeapSize) { if (Index2 < mHeapSize && mFreq[mHeap[Index2]] > mFreq[mHeap[Index2 + 1]]) { Index2++; } if (mFreq[Index3] <= mFreq[mHeap[Index2]]) { break; } mHeap[Index] = mHeap[Index2]; Index = Index2; Index2 = 2 * Index; } mHeap[Index] = (INT16) Index3; } /** Assign code to each symbol based on the code length array @param [in] Number number of symbols @param [in] ] @param [out] Code[] **/ STATIC VOID MakeCode ( IN INT32 Number, IN UINT8 Len[ ], OUT UINT16 Code[] ) { INT32 Index; UINT16 Start[18]; Start[0] = 0; Start[1] = 0; for (Index = 1; Index <= 16; Index++) { Start[Index + 1] = (UINT16) ((Start[Index] + mLenCnt[Index]) << 1); } for (Index = 0; Index < Number; Index++) { Code[Index] = Start[Len[Index]]++; } } /** Generates Huffman codes given a frequency distribution of symbols @param [in] NParm number of symbols @param [in] FreqParm[] @param [out] ] @param [out] CodeParm[] @return Root of the Huffman tree. **/ STATIC INT32 MakeTree ( IN INT32 NParm, IN UINT16 FreqParm[], OUT UINT8 LenParm[ ], OUT UINT16 CodeParm[] ) { INT32 Index; INT32 Index2; INT32 Index3; INT32 Avail; // // make tree, calculate len[], return root // mN = NParm; mFreq = FreqParm; mLen = LenParm; Avail = mN; mHeapSize = 0; mHeap[1] = 0; for (Index = 0; Index < mN; Index++) { mLen[Index] = 0; if (mFreq[Index]) { mHeapSize++; mHeap[mHeapSize] = (INT16) Index; } } if (mHeapSize < 2) { CodeParm[mHeap[1]] = 0; return mHeap[1]; } for (Index = mHeapSize / 2; Index >= 1; Index--) { // // make priority queue // DownHeap (Index); } mSortPtr = CodeParm; do { Index = mHeap[1]; if (Index < mN) { *mSortPtr++ = (UINT16) Index; } mHeap[1] = mHeap[mHeapSize--]; DownHeap (1); Index2 = mHeap[1]; if (Index2 < mN) { *mSortPtr++ = (UINT16) Index2; } Index3 = Avail++; mFreq[Index3] = (UINT16) (mFreq[Index] + mFreq[Index2]); mHeap[1] = (INT16) Index3; DownHeap (1); mLeft[Index3] = (UINT16) Index; mRight[Index3] = (UINT16) Index2; } while (mHeapSize > 1); mSortPtr = CodeParm; MakeLen (Index3); MakeCode (NParm, LenParm, CodeParm); // // return root // return Index3; }