// // This file contains 'Framework Code' and is licensed as such // under the terms of your license agreement with Intel or your // vendor. This file may not be modified, except as allowed by // additional terms of your license agreement. // /** @file BDS Lib functions which relate with connect the device Copyright (c) 2011 - 2013, Intel Corporation. All rights reserved.
This software and associated documentation (if any) is furnished under a license and may only be used or copied in accordance with the terms of the license. Except as permitted by such license, no part of this software or documentation may be reproduced, stored in a retrieval system, or transmitted in any form or by any means without the express written consent of Intel Corporation. **/ #include "InternalBdsLib.h" /** This function will connect all the system driver to controller first, and then special connect the default console, this make sure all the system controller available and the platform default console connected. **/ VOID ConnectAllDriversToAllControllers ( VOID ); #if 0 VOID EFIAPI EfiBootManagerConnectAll ( VOID ) { // // Connect the platform console first // EfiBootManagerConnectAllDefaultConsoles (); // // Generic way to connect all the drivers // ConnectAllDriversToAllControllers (); // // Here we have the assumption that we have already had // platform default console // EfiBootManagerConnectAllDefaultConsoles (); } #endif /** This function will create all handles associate with every device path node. If the handle associate with one device path node can not be created successfully, then still give chance to do the dispatch, which load the missing drivers if possible. @param DevicePathToConnect The device path which will be connected, it can be a multi-instance device path @param MatchingHandle Return the controller handle closest to the DevicePathToConnect @retval EFI_SUCCESS All handles associate with every device path node have been created @retval EFI_OUT_OF_RESOURCES There is no resource to create new handles @retval EFI_NOT_FOUND Create the handle associate with one device path node failed **/ EFI_STATUS EFIAPI EfiBootManagerConnectDevicePath ( IN EFI_DEVICE_PATH_PROTOCOL *DevicePathToConnect, OUT EFI_HANDLE *MatchingHandle OPTIONAL ) { EFI_STATUS Status; EFI_DEVICE_PATH_PROTOCOL *RemainingDevicePath; EFI_HANDLE Handle; EFI_HANDLE PreviousHandle; EFI_TPL CurrentTpl; if (DevicePathToConnect == NULL) { return EFI_INVALID_PARAMETER; } CurrentTpl = EfiGetCurrentTpl (); // // Start the real work of connect with RemainingDevicePath // PreviousHandle = NULL; do { // // Find the handle that best matches the Device Path. If it is only a // partial match the remaining part of the device path is returned in // RemainingDevicePath. // RemainingDevicePath = DevicePathToConnect; Status = gBS->LocateDevicePath (&gEfiDevicePathProtocolGuid, &RemainingDevicePath, &Handle); if (!EFI_ERROR (Status)) { if (Handle == PreviousHandle) { // // If no forward progress is made try invoking the Dispatcher. // A new FV may have been added to the system an new drivers // may now be found. // Status == EFI_SUCCESS means a driver was dispatched // Status == EFI_NOT_FOUND means no new drivers were dispatched // if (CurrentTpl == TPL_APPLICATION) { Status = gDS->Dispatch (); } else { // // Always return EFI_NOT_FOUND here // to prevent dead loop when control handle is found but connection failded case // Status = EFI_NOT_FOUND; } } if (!EFI_ERROR (Status)) { PreviousHandle = Handle; // // Connect all drivers that apply to Handle and RemainingDevicePath, // the Recursive flag is FALSE so only one level will be expanded. // // Do not check the connect status here, if the connect controller fail, // then still give the chance to do dispatch, because partial // RemainingDevicepath may be in the new FV // // 1. If the connect fail, RemainingDevicepath and handle will not // change, so next time will do the dispatch, then dispatch's status // will take effect // 2. If the connect success, the RemainingDevicepath and handle will // change, then avoid the dispatch, we have chance to continue the // next connection // gBS->ConnectController (Handle, NULL, RemainingDevicePath, FALSE); if (MatchingHandle != NULL) { *MatchingHandle = Handle; } } } // // Loop until RemainingDevicePath is an empty device path // } while (!EFI_ERROR (Status) && !IsDevicePathEnd (RemainingDevicePath)); ASSERT (EFI_ERROR (Status) || IsDevicePathEnd (RemainingDevicePath)); return Status; } #if 0 /** This function will disconnect all current system handles. gBS->DisconnectController() is invoked for each handle exists in system handle buffer. If handle is a bus type handle, all childrens also are disconnected recursively by gBS->DisconnectController(). **/ VOID EFIAPI EfiBootManagerDisconnectAll ( VOID ) { UINTN HandleCount; EFI_HANDLE *HandleBuffer; UINTN Index; // // Disconnect all // gBS->LocateHandleBuffer ( AllHandles, NULL, NULL, &HandleCount, &HandleBuffer ); for (Index = 0; Index < HandleCount; Index++) { gBS->DisconnectController (HandleBuffer[Index], NULL, NULL); } if (HandleBuffer != NULL) { FreePool (HandleBuffer); } } #endif /** Connect all the drivers to all the controllers. This function makes sure all the current system drivers manage the correspoinding controllers if have. And at the same time, makes sure all the system controllers have driver to manage it if have. **/ VOID ConnectAllDriversToAllControllers ( VOID ) { EFI_STATUS Status; UINTN HandleCount; EFI_HANDLE *HandleBuffer; UINTN Index; do { // // Connect All EFI 1.10 drivers following EFI 1.10 algorithm // gBS->LocateHandleBuffer ( AllHandles, NULL, NULL, &HandleCount, &HandleBuffer ); for (Index = 0; Index < HandleCount; Index++) { gBS->ConnectController (HandleBuffer[Index], NULL, NULL, TRUE); } if (HandleBuffer != NULL) { FreePool (HandleBuffer); } // // Check to see if it's possible to dispatch an more DXE drivers. // The above code may have made new DXE drivers show up. // If any new driver is dispatched (Status == EFI_SUCCESS) and we will try // the connect again. // Status = gDS->Dispatch (); } while (!EFI_ERROR (Status)); } /** Connect the specific Usb device which match the short form device path, and whose bus is determined by Host Controller (Uhci or Ehci). @param DevicePath A short-form device path that starts with the first element being a USB WWID or a USB Class device path @return EFI_INVALID_PARAMETER DevicePath is NULL pointer. DevicePath is not a USB device path. @return EFI_SUCCESS Success to connect USB device @return EFI_NOT_FOUND Fail to find handle for USB controller to connect. **/ EFI_STATUS EFIAPI EfiBootManagerConnectUsbShortFormDevicePath ( IN EFI_DEVICE_PATH_PROTOCOL *DevicePath ) { EFI_STATUS Status; EFI_HANDLE *Handles; UINTN HandleCount; UINTN Index; EFI_PCI_IO_PROTOCOL *PciIo; UINT8 Class[3]; BOOLEAN AtLeastOneConnected; // // Check the passed in parameters // if (DevicePath == NULL) { return EFI_INVALID_PARAMETER; } if ((DevicePathType (DevicePath) != MESSAGING_DEVICE_PATH) || ((DevicePathSubType (DevicePath) != MSG_USB_CLASS_DP) && (DevicePathSubType (DevicePath) != MSG_USB_WWID_DP)) ) { return EFI_INVALID_PARAMETER; } // // Find the usb host controller firstly, then connect with the remaining device path // AtLeastOneConnected = FALSE; Status = gBS->LocateHandleBuffer ( ByProtocol, &gEfiPciIoProtocolGuid, NULL, &HandleCount, &Handles ); if (!EFI_ERROR (Status)) { for (Index = 0; Index < HandleCount; Index++) { Status = gBS->HandleProtocol ( Handles[Index], &gEfiPciIoProtocolGuid, (VOID **) &PciIo ); if (!EFI_ERROR (Status)) { // // Check whether the Pci device is the wanted usb host controller // Status = PciIo->Pci.Read (PciIo, EfiPciIoWidthUint8, 0x09, 3, &Class); if (!EFI_ERROR (Status) && ((PCI_CLASS_SERIAL == Class[2]) && (PCI_CLASS_SERIAL_USB == Class[1])) ) { Status = gBS->ConnectController ( Handles[Index], NULL, DevicePath, FALSE ); if (!EFI_ERROR(Status)) { AtLeastOneConnected = TRUE; } } } } if (Handles != NULL) { FreePool (Handles); } } return AtLeastOneConnected ? EFI_SUCCESS : EFI_NOT_FOUND; }