alder_lake_bios/Intel/AlderLake/AlderLakePlatSamplePkg/Features/UiApp/Language.c

338 lines
6.3 KiB
C

/** @file
Language settings
@copyright
INTEL CONFIDENTIAL
Copyright 2004 - 2016 Intel Corporation.
The source code contained or described herein and all documents related to the
source code ("Material") are owned by Intel Corporation or its suppliers or
licensors. Title to the Material remains with Intel Corporation or its suppliers
and licensors. The Material may contain trade secrets and proprietary and
confidential information of Intel Corporation and its suppliers and licensors,
and is protected by worldwide copyright and trade secret laws and treaty
provisions. No part of the Material may be used, copied, reproduced, modified,
published, uploaded, posted, transmitted, distributed, or disclosed in any way
without Intel's prior express written permission.
No license under any patent, copyright, trade secret or other intellectual
property right is granted to or conferred upon you by disclosure or delivery
of the Materials, either expressly, by implication, inducement, estoppel or
otherwise. Any license under such intellectual property rights must be
express and approved by Intel in writing.
Unless otherwise agreed by Intel in writing, you may not remove or alter
this notice or any other notice embedded in Materials by Intel or
Intel's suppliers or licensors in any way.
This file contains a 'Sample Driver' and is licensed as such under the terms
of your license agreement with Intel or your vendor. This file may be modified
by the user, subject to the additional terms of the license agreement.
@par Specification Reference:
**/
#include "Language.h"
#include "FrontPage.h"
GLOBAL_REMOVE_IF_UNREFERENCED EFI_GUID mFontPackageGuid = {
0x78941450, 0x90ab, 0x4fb1, {0xb7, 0x5f, 0x58, 0x92, 0x14, 0xe2, 0x4a, 0xc}
};
#define NARROW_GLYPH_NUMBER 8
#define WIDE_GLYPH_NUMBER 75
typedef struct {
///
/// This 4-bytes total array length is required by HiiAddPackages()
///
UINT32 Length;
//
// This is the Font package definition
//
EFI_HII_PACKAGE_HEADER Header;
UINT16 NumberOfNarrowGlyphs;
UINT16 NumberOfWideGlyphs;
EFI_NARROW_GLYPH NarrowArray[NARROW_GLYPH_NUMBER];
EFI_WIDE_GLYPH WideArray[WIDE_GLYPH_NUMBER];
} FONT_PACK_BIN;
GLOBAL_REMOVE_IF_UNREFERENCED FONT_PACK_BIN mFontBin = {
sizeof (FONT_PACK_BIN),
{
sizeof (FONT_PACK_BIN) - sizeof (UINT32),
EFI_HII_PACKAGE_SIMPLE_FONTS,
},
NARROW_GLYPH_NUMBER,
0,
{ // Narrow Glyphs
{
0x05d0,
0x00,
{
0x00,
0x00,
0x00,
0x4E,
0x6E,
0x62,
0x32,
0x32,
0x3C,
0x68,
0x4C,
0x4C,
0x46,
0x76,
0x72,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d1,
0x00,
{
0x00,
0x00,
0x00,
0x78,
0x7C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x7E,
0x7E,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d2,
0x00,
{
0x00,
0x00,
0x00,
0x78,
0x7C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x1C,
0x3E,
0x66,
0x66,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d3,
0x00,
{
0x00,
0x00,
0x00,
0x7E,
0x7E,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d4,
0x00,
{
0x00,
0x00,
0x00,
0x7C,
0x7E,
0x06,
0x06,
0x06,
0x06,
0x66,
0x66,
0x66,
0x66,
0x66,
0x66,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d5,
0x00,
{
0x00,
0x00,
0x00,
0x3C,
0x3C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x0C,
0x00,
0x00,
0x00,
0x00
}
},
{
0x05d6,
0x00,
{
0x00,
0x00,
0x00,
0x38,
0x38,
0x1E,
0x1E,
0x18,
0x18,
0x18,
0x18,
0x18,
0x18,
0x18,
0x18,
0x00,
0x00,
0x00,
0x00
}
},
{
0x0000,
0x00,
{
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00
}
}
}
};
/**
Routine to export glyphs to the HII database. This is in addition to whatever is defined in the Graphics Console driver.
**/
EFI_HII_HANDLE
ExportFonts (
VOID
)
{
return HiiAddPackages (
&mFontPackageGuid,
gImageHandle,
&mFontBin,
UiAppStrings,
NULL
);
}
/**
Get next language from language code list (with separator ';').
If LangCode is NULL, then ASSERT.
If Lang is NULL, then ASSERT.
@param LangCode On input: point to first language in the list. On
output: point to next language in the list, or
NULL if no more language in the list.
@param Lang The first language in the list.
**/
VOID
EFIAPI
GetNextLanguage (
IN OUT CHAR8 **LangCode,
OUT CHAR8 *Lang
)
{
UINTN Index;
CHAR8 *StringPtr;
ASSERT (LangCode != NULL);
if (LangCode == NULL) {
return;
}
ASSERT (*LangCode != NULL);
ASSERT (Lang != NULL);
if ((*LangCode == NULL) || (Lang == NULL)) {
return;
}
Index = 0;
StringPtr = *LangCode;
while (StringPtr[Index] != 0 && StringPtr[Index] != ';') {
Index++;
}
CopyMem (Lang, StringPtr, Index);
Lang[Index] = 0;
if (StringPtr[Index] == ';') {
Index++;
}
*LangCode = StringPtr + Index;
}